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[Dúvida] World Fecha e abre

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[Dúvida] World Fecha e abre

Mensagem por nico542010 em Qui 1 Jan 2015 - 15:42

Ai Alguem pode min ajuda tou com uma core que quando muda o rate talento o world server abre e fecha rapidamente ta 3x pra cima abre normalmente mais quando muda pra um ele nao abre por que?

nico542010


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Re: [Dúvida] World Fecha e abre

Mensagem por Erictemponi em Qui 1 Jan 2015 - 21:27

Olá nico542010
Por favor, mande o log do erro para que possamos analisar melhor. O log fica em Server/Core/Logs/Server.txt

Atenciosamente, Erictemponi

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Re: [Dúvida] World Fecha e abre

Mensagem por nico542010 em Sex 2 Jan 2015 - 8:19

Using configuration file worldserver.conf.
Using SSL version: OpenSSL 1.0.1h 5 Jun 2014 (library: OpenSSL 1.0.1c 10 May 2012)
Using ACE version: 6.1.4
TrinityCore rev. 4d1c208aa44b+ 2014-02-19 10:02:15 -0300 (master branch) (Win32, Release) (worldserver-daemon)
to stop.

 ______                       __
/\__  _\       __          __/\ \__
\/_/\ \/ _ __ /\_\    ___ /\_\ \, _\  __  __
   \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
    \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
     \ \_\ \_\  \ \_\ \_\ \_\ \_\ \__\\/`____ \
      \/_/\/_/   \/_/\/_/\/_/\/_/\/__/ `/___/> \
                                 C O R E  /\___/
[Você precisa estar registrado e conectado para ver este link.]                    \/__/

Realm running as realm ID 1
Using World DB: TDB 335.52
GM.StartLevel (1) must be in range StartPlayerLevel(80)..100. Set to 80.
Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
Using DataDir ./data/
WORLD: MMap data directory is: ./data/mmaps
VMap support included. LineOfSight: 1, getHeight: 1, indoorCheck: 1
VMap data directory is: ./data/vmaps
Loading Trinity strings...
>> Loaded 1095 Trinity strings from table trinity_string in 5 ms
Initialize data stores...
>> Initialized 102 data stores in 1102 ms
Using enUS DBC Locale as default. All available DBC locales: enUS 
Loading SpellInfo store...
>> Loaded SpellInfo store in 129 ms
Loading SpellInfo corrections...
>> Loaded SpellInfo corrections in 6 ms
Loading SkillLineAbilityMultiMap Data...
>> Loaded 10219 SkillLineAbility MultiMap Data in 2 ms
Loading SpellInfo custom attributes...
>> Loaded 143 spell custom attributes from DB in 1 ms
>> Loaded SpellInfo custom attributes in 73 ms
Loading GameObject models...
>> Loaded 2321 GameObject models in 24 ms
Loading Script Names...
>> Loaded 2367 Script Names in 4326 ms
Loading Instance Template...
>> Loaded 83 instance templates in 1 ms
Loading instances...
>> Loaded instances in 2955 ms
Loading Localization strings...
>> Localization strings loaded in 30 ms
Loading Account Roles and Permissions...
>> Loaded 636 permission definitions, 626 linked permissions and 6 default permissions in 94 ms
Loading Page Texts...
>> Loaded 1843 page texts in 61 ms
Loading Game Object Templates...
>> Loaded 19076 game object templates in 668 ms
Loading Transport templates...
>> Loaded 30 transport templates in 34 ms
Loading Spell Rank Data...
>> Loaded 3461 spell rank records in 121 ms
Loading Spell Required Data...
>> Loaded 41 spell required records in 37 ms
Loading Spell Group types...
>> Loaded 463 spell group definitions in 40 ms
Loading Spell Learn Skills...
>> Loaded 99 Spell Learn Skills from DBC in 7 ms
Loading Spell Learn Spells...
>> Loaded 8 spell learn spells + 572 found in DBC in 11 ms
Loading Spell Proc Event conditions...
>> Loaded 726 extra spell proc event conditions in 9 ms
Loading Spell Proc conditions and data...
>> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.
Loading Spell Bonus Data...
>> Loaded 333 extra spell bonus data in 5 ms
Loading Aggro Spells Definitions...
>> Loaded 106 SpellThreatEntries in 2 ms
Loading Spell Group Stack Rules...
>> Loaded 54 spell group stack rules in 2 ms
Loading NPC Texts...
>> Loaded 6051 npc texts in 449 ms
Loading Enchant Spells Proc datas...
>> Loaded 42 enchant proc data definitions in 2 ms
Loading Item Random Enchantments Table...
>> Loaded 28607 Item Enchantment definitions in 107 ms
Loading Disables
>> Loaded 805 disables in 4 ms
Loading Items...
>> Loaded 38607 item templates in 8191 ms
Loading Item set names...
>> Loaded 2481 item set names in 60 ms
Loading Creature Model Based Info Data...
>> Loaded 24142 creature model based info in 87 ms
Loading Creature templates...
>> Loaded 30116 creature definitions in 3036 ms
Loading Equipment templates...
>> Loaded 8652 equipment templates in 54 ms
Loading Creature template addons...
>> Loaded 7756 creature template addons in 51 ms
Loading Reputation Reward Rates...
>> Loaded 14 reputation_reward_rate in 29 ms
Loading Creature Reputation OnKill Data...
>> Loaded 2002 creature award reputation definitions in 11 ms
Loading Reputation Spillover Data...
>> Loaded 26 reputation_spillover_template in 2 ms
Loading Points Of Interest Data...
>> Loaded 453 Points of Interest definitions in 68 ms
Loading Creature Base Stats...
>> Loaded 400 creature base stats in 10 ms
Loading Creature Data...
>> Loaded 144473 creatures in 6871 ms
Loading Temporary Summon Data...
>> Loaded 124 temp summons in 21 ms
Loading pet levelup spells...
>> Loaded 993 pet levelup and default spells for 39 families in 8 ms
Loading pet default spells additional to levelup spells...
>> Loaded addition spells for 111 pet spell data entries in 5 ms
Loading summonable creature templates...
>> Loaded 379 summonable creature templates in 6 ms
Loading Creature Addon Data...
>> Loaded 33711 creature addons in 264 ms
Loading Gameobject Data...
>> Loaded 83028 gameobjects in 4430 ms
Loading Creature Linked Respawn...
>> Loaded 5498 linked respawns in 55 ms
Loading Weather Data...
>> Loaded 35 weather definitions in 0 ms
Loading Quests...
>> Loaded 9466 quests definitions in 1436 ms
Checking Quest Disables
>> Checked 652 quest disables in 0 ms
Loading Quest POI
>> Loaded 18759 quest POI definitions in 408 ms
Loading Quests Starters and Enders...
Loading GO Start Quest Data...
>> Loaded 524 quest relations from gameobject_queststarter in 25 ms
Loading GO End Quest Data...
>> Loaded 455 quest relations from gameobject_questender in 4 ms
Loading Creature Start Quest Data...
>> Loaded 7508 quest relations from creature_queststarter in 38 ms
Loading Creature End Quest Data...
>> Loaded 7855 quest relations from creature_questender in 37 ms
Loading Objects Pooling Data...
>> Loaded 3028 objects pools in 4 ms
Loading Creatures Pooling Data...
>> Loaded 905 creatures in pools in 2 ms
Loading Gameobject Pooling Data...
>> Loaded 24080 gameobject in pools in 60 ms
Loading Mother Pooling Data...
>> Loaded 2269 pools in mother pools in 51 ms
Loading Quest Pooling Data...
>> Loaded 147 quests in pools in 1 ms
Starting objects pooling system...
Loading Game Event Data...
>> Loaded 49 game events in 1 ms
Loading Game Event Saves Data...
>> Loaded 0 game event saves in game events. DB table `game_event_save` is empty.
Loading Game Event Prerequisite Data...
>> Loaded 0 game event prerequisites in game events. DB table `game_event_prerequisite` is empty.
Loading Game Event Creature Data...
>> Loaded 8259 creatures in game events in 14 ms
Loading Game Event GO Data...
>> Loaded 19803 gameobjects in game events in 31 ms
Loading Game Event Model/Equipment Change Data...
>> Loaded 10 model/equipment changes in game events in 105 ms
Loading Game Event Quest Data...
>> Loaded 211 quests additions in game events in 39 ms
Loading Game Event GO Quest Data...
>> Loaded 78 quests additions in game events in 4 ms
Loading Game Event Quest Condition Data...
>> Loaded 0 quest event conditions in game events. DB table `game_event_quest_condition` is empty.
Loading Game Event Condition Data...
>> Loaded 0 conditions in game events. DB table `game_event_condition` is empty.
Loading Game Event Condition Save Data...
>> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty.
Loading Game Event NPCflag Data...
>> Loaded 5 npcflags in game events in 4 ms
Loading Game Event Seasonal Quest Relations...
>> Loaded 614 quests additions in game events in 4 ms
Loading Game Event Vendor Additions Data...
>> Loaded 14 vendor additions in game events in 2 ms
Loading Game Event Battleground Data...
>> Loaded 6 battleground holidays in game events in 3 ms
Loading Game Event Pool Data...
>> Loaded 8 pools for game events in 0 ms
Loading UNIT_NPC_FLAG_SPELLCLICK Data...
>> Loaded 289 spellclick definitions in 34 ms
Loading Vehicle Template Accessories...
>> Loaded 124 Vehicle Template Accessories in 48 ms
Loading Vehicle Accessories...
>> Loaded 0 Vehicle Accessories in 3 ms
Loading SpellArea Data...
>> Loaded 452 spell area requirements in 14 ms
Loading AreaTrigger definitions...
>> Loaded 273 area trigger teleport definitions in 12 ms
Loading Access Requirements...
>> Loaded 121 access requirement definitions in 5 ms
Loading Quest Area Triggers...
>> Loaded 58 quest trigger points in 2 ms
Loading Tavern Area Triggers...
>> Loaded 114 tavern triggers in 8 ms
Loading AreaTrigger script names...
>> Loaded 99 areatrigger scripts in 2 ms
Loading LFG entrance positions...
>> Loaded 16 lfg entrance positions in 30 ms
Loading Dungeon boss data...
>> Loaded 612 instance encounters in 43 ms
Loading LFG rewards...
>> Loaded 15 lfg dungeon rewards in 9 ms
Loading Graveyard-zone links...
>> Loaded 699 graveyard-zone links in 2 ms
Loading spell pet auras...
>> Loaded 47 spell pet auras in 2 ms
Loading Spell target coordinates...
>> Loaded 518 spell teleport coordinates in 27 ms
Loading enchant custom attributes...
>> Loaded 32 custom enchant attributes in 3 ms
Loading linked spells...
>> Loaded 361 linked spells in 3 ms
Loading Player Create Data...
>> Loaded 62 player create definitions in 61 ms
Loading Player Create Items Data...
>> Loaded 1 custom player create items in 7 ms
Loading Player Create Spell Data...
>> Loaded 2917 player create spells in 3 ms
Loading Player Create Action Data...
>> Loaded 325 player create actions in 5 ms
Loading Player Create Level HP/Mana Data...
>> Loaded 800 level health/mana definitions in 4 ms
Loading Player Create Level Stats Data...
>> Loaded 4960 level stats definitions in 17 ms
Loading Player Create XP Data...
>> Loaded 79 xp for level definitions in 1 ms
Loading Exploration BaseXP Data...
>> Loaded 80 BaseXP definitions in 130 ms
Loading Pet Name Parts...
>> Loaded 313 pet name parts in 23 ms
Loading the max pet number...
>> Loaded the max pet number: 4 in 1 ms
Loading pet level stats...
>> Loaded 2480 level pet stats definitions in 16 ms
Loading Player Corpses...
>> Loaded 0 corpses. DB table `corpse` is empty.
Loading Player level dependent mail rewards...
>> Loaded 24 level dependent mail rewards in 2 ms
Loading creature loot templates...
>> Loaded 336284 creature loot templates in 3779 ms
Loading fishing loot templates...
>> Loaded 245 fishing loot templates in 20 ms
Loading gameobject loot templates...
>> Loaded 18463 gameobject loot templates in 83 ms
Loading item loot templates...
>> Loaded 4956 item loot templates in 34 ms
Loading mail loot templates...
>> Loaded 87 mail loot templates in 36 ms
Loading milling loot templates...
>> Loaded 45 milling loot templates in 6 ms
Loading pickpocketing loot templates...
>> Loaded 11047 pickpocketing loot templates in 60 ms
Loading skinning loot templates...
>> Loaded 1899 skinning loot templates in 14 ms
Loading disenchanting loot templates...
>> Loaded 124 disenchanting loot templates in 7 ms
Loading prospecting loot templates...
>> Loaded 38 prospecting loot templates in 12 ms
Loading spell loot templates...
>> Loaded 170 spell loot templates in 12 ms
Loading reference loot templates...
>> Loaded refence loot templates in 138 ms
Loading Skill Discovery Table...
>> Loaded 348 skill discovery definitions in 9 ms
Loading Skill Extra Item Table...
>> Loaded 225 spell specialization definitions in 2 ms
Loading Skill Fishing base level requirements...
>> Loaded 89 areas for fishing base skill level in 2 ms
Loading Achievements...
>> Loaded 43 achievement references in 0 ms
Loading Achievement Criteria Lists...
>> Loaded 7655 achievement criteria in 3 ms
Loading Achievement Criteria Data...
>> Loaded 2621 additional achievement criteria data in 7 ms
Loading Achievement Rewards...
>> Loaded 112 achievement rewards in 10 ms
Loading Achievement Reward Locales...
>> Loaded 0 achievement reward locale strings.  DB table `locales_achievement_reward` is empty
Loading Completed Achievements...
>> Loaded 35 realm first completed achievements in 13 ms
Deleting expired auctions...
>> No expired auctions to delete
Loading Item Auctions...
>> Loaded 0 auction items. DB table `auctionhouse` or `item_instance` is empty!
Loading Auctions...
>> Loaded 0 auctions. DB table `auctionhouse` is empty.
Loading Guilds...
Loading guilds definitions...
>> Loaded 0 guild definitions. DB table `guild` is empty.
Loading ArenaTeams...
>> Loaded 0 arena teams. DB table `arena_team` is empty!
Loading Groups...
>> Loaded 0 group definitions. DB table `groups` is empty!
Loading ReservedNames...
>> Loaded 0 reserved player names. DB table `reserved_name` is empty!
Loading GameObjects for quests...
>> Loaded 1785 GameObjects for quests in 6 ms
Loading BattleMasters...
>> Loaded 136 battlemaster entries in 9 ms
Loading GameTeleports...
>> Loaded 1423 GameTeleports in 22 ms
Loading Gossip menu...
>> Loaded 4450 gossip_menu entries in 90 ms
Loading Gossip menu options...
>> Loaded 3575 gossip_menu_option entries in 57 ms
Loading Vendors...
>> Loaded 47768 Vendors in 169 ms
Loading Trainers...
>> Loaded 83613 Trainers in 1231 ms
Loading Waypoints...
>> Loaded 78922 waypoints in 2060 ms
Loading SmartAI Waypoints...
>> Loaded 158 SmartAI waypoint paths (total 1967 waypoints) in 20 ms
Loading Creature Formations...
>> Loaded 423 creatures in formations in 13 ms
Loading World States...
>> Loaded 47 world states in 0 ms
Loading Conditions...
>> Loaded 9969 conditions in 66 ms
Loading faction change achievement pairs...
>> Loaded 126 faction change achievement pairs in 13 ms
Loading faction change spell pairs...
>> Loaded 107 faction change spell pairs in 3 ms
Loading faction change item pairs...
>> Loaded 738 faction change item pairs in 3 ms
Loading faction change reputation pairs...
>> Loaded 15 faction change reputation pairs in 3 ms
Loading faction change title pairs...
>> Loaded 22 faction change title pairs in 2 ms
Loading GM tickets...
>> Loaded 1 GM tickets in 0 ms
Loading GM surveys...
>> Loaded GM Survey count from database in 0 ms
Loading client addons...
>> Loaded 23 known addons in 0 ms
Returning old mails...
>> Processed 6 expired mails: 6 deleted and 0 returned in 1 ms
Loading Autobroadcasts...
>> Loaded 0 autobroadcasts definitions. DB table `autobroadcast` is empty for this realm!
Loading spell_scripts...
>> Loaded 106 script definitions in 51 ms
Loading event_scripts...
>> Loaded 445 script definitions in 149 ms
Loading waypoint_scripts...
>> Loaded 702 script definitions in 44 ms
Loading Scripts text locales...
>> Loaded 184 string templates from db_script_string in 34 ms
Loading spell script names...
>> Loaded 1239 spell script names in 7 ms
Loading Creature Texts...
>> Loaded 8358 creature texts for 1933 creatures in 72 ms
Loading Creature Text Locales...
Initializing Scripts...
Loading Script Waypoints for 79 creature(s)...
>> Loaded 2112 Script Waypoint nodes in 24 ms
Loading C++ scripts
>> Loaded 2389 C++ scripts in 151 ms
Validating spell scripts...
>> Validated 1564 scripts in 69 ms
Loading SmartAI scripts...
>> Loaded SmartAIMgr Helpers in 11 ms
>> Loaded 7022 SmartAI scripts in 776 ms
Loading Calendar data...
>> Loaded 0 calendar events
>> Loaded 0 calendar invites
Initialize game time and timers
Mail timer set to: 840, mail return is called every 1440 minutes
Starting Map System
Starting Game Event system...
Starting Arena Season...
Starting Battleground System
>> Loaded 11 battlegrounds in 2 ms
Starting Outdoor PvP System
>> Loaded 6 outdoor PvP definitions in 2 ms
Starting Battlefield System
MMAP:loadMap: 5712227.mmtile was built with generator v5, expected v3
MMAP:loadMap: 5712226.mmtile was built with generator v5, expected v3
MMAP:loadMap: 5712126.mmtile was built with generator v5, expected v3
MMAP:loadMap: 5712225.mmtile was built with generator v5, expected v3
MMAP:loadMap: 5712127.mmtile was built with generator v5, expected v3
MMAP:loadMap: 5712325.mmtile was built with generator v5, expected v3
MMAP:loadMap: 5712328.mmtile was built with generator v5, expected v3
MMAP:loadMap: 5712326.mmtile was built with generator v5, expected v3
Loading Transports...
>> Spawned 20 continent transports in 3 ms
Loading Warden Checks...
Loading Warden Action Overrides...
Deleting expired bans...
Calculate next daily quest reset time...
Calculate next weekly quest reset time...
Calculate next monthly quest reset time...
Calculate random battleground reset time...
Calculate guild limitation(s) reset time...
Loading character name data
Loaded name data for 5 characters
World initialized in 0 minutes 51 seconds
Apagar entradas transmogrification inexistentes...
Starting Trinity RA on port 3443 on 0.0.0.0
TrinityCore rev. 4d1c208aa44b+ 2014-02-19 10:02:15 -0300 (master branch) (Win32, Release) (worldserver-daemon) ready...
MMAP:loadMap: 0013732.mmtile was built with generator v5, expected v3
MMAP:loadMap: 0013733.mmtile was built with generator v5, expected v3
MMAP:loadMap: 0013731.mmtile was built with generator v5, expected v3
MMAP:loadMap: 0013631.mmtile was built with generator v5, expected v3
MMAP:loadMap: 0013632.mmtile was built with generator v5, expected v3
MMAP:loadMap: 0013633.mmtile was built with generator v5, expected v3
MMAP:loadMap: 0013831.mmtile was built with generator v5, expected v3
MMAP:loadMap: 0013832.mmtile was built with generator v5, expected v3
MMAP:loadMap: 0013833.mmtile was built with generator v5, expected v3

ISSO AQUI? tem dentro de server

nico542010


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Re: [Dúvida] World Fecha e abre

Mensagem por Erictemponi em Sex 2 Jan 2015 - 9:24

Olá nico542010
Aparentemente o que tem de errado é a mmaps que foi extraída com um extrator da versão 5 (Pandaria) e o correto é o da versão 3 (Lich King). Não sei se isso tem haver com os talentos pois são mapas, mas não custa nada tentar.
Delete a pasta mmaps;
Abra o worldserver.conf, procure por "mmap.enablePathFinding = 1" sem aspas e troque por "mmap.enablePathFinding = 0" sem aspas também.

Atenciosamente, Erictemponi


Última edição por Erictemponi em Sex 2 Jan 2015 - 9:32, editado 1 vez(es)

Erictemponi


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Re: [Dúvida] World Fecha e abre

Mensagem por nico542010 em Sex 2 Jan 2015 - 9:30

Continuar Mesmo jeito Manow Fechando e abrindo ... mmap.enablePathFinding = 1" sem aspas e troque por "mmap.enablePathFinding = 1" sem aspas também. mmap.enablePathFinding Nomes estão iguais do mesmo jeito pra que muda?

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Re: [Dúvida] World Fecha e abre

Mensagem por Erictemponi em Sex 2 Jan 2015 - 9:32

Arrumei já. Boiei intensamente agora.

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Re: [Dúvida] World Fecha e abre

Mensagem por nico542010 em Sex 2 Jan 2015 - 9:52

Nao Deu tbm nao fecha rapidamente tbm

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Re: [Dúvida] World Fecha e abre

Mensagem por Conteúdo patrocinado Hoje à(s) 19:05


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