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Repack fdmrazor v1 BETA

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Repack fdmrazor v1 BETA

Mensagem por Fdmrazor em Ter 13 Mar 2012 - 16:20

Olá Galera!

Muito tempo que não post nenhum repack, desde o tempo participava de outro fórum, desde então parei de fazer devido o fechamento dele. por incrível que pareça achei esse fórum com o mesmo pessoal do outro UHADSUHADSUHADSUH, ai nesse meio tempo que estou nele, não tive nenhum tempo para fazer e hoje tive um tempo para descansar e vi que muitos usuários estão com problemas com o repack do fórum, então resolvi posta um bem básico, limpo e atualizado!

Info do repack:



  • 100% Estável (Sem lag, sem crashes e sem erros na db)

    Código:
    2012-03-14 16:24:31 Using configuration file worldserver.conf.
    2012-03-14 16:24:32 TrinityCore rev. 2012-02-22 20:00:16 +0100 (dba27e61a39c+) (Win32, Release) (worldserver-daemon)
    2012-03-14 16:24:32 <Ctrl-C> to stop.

    2012-03-14 16:24:32  ______                      __
    2012-03-14 16:24:32 /\__  _\      __          __/\ \__
    2012-03-14 16:24:32 \/_/\ \/ _ __ /\_\    ___ /\_\ \, _\  __  __
    2012-03-14 16:24:32    \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
    2012-03-14 16:24:32    \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
    2012-03-14 16:24:32      \ \_\ \_\  \ \_\ \_\ \_\ \_\ \__\\/`____ \
    2012-03-14 16:24:32      \/_/\/_/  \/_/\/_/\/_/\/_/\/__/ `/___/> \
    2012-03-14 16:24:32                                  C O R E  /\___/
    2012-03-14 16:24:32 http://TrinityCore.org                    \/__/

    2012-03-14 16:24:32

    2012-03-14 16:24:32 SFMT has been enabled as the random number generator, if worldserver
    2012-03-14 16:24:32 freezes or crashes randomly, first, try disabling SFMT in CMAKE configuration
    2012-03-14 16:24:32

    2012-03-14 16:24:32 Realm running as realm ID 1
    2012-03-14 16:24:32 Using World DB: TDB 335.11.46
    2012-03-14 16:24:32 Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
    2012-03-14 16:24:32 Using DataDir F:\World of warcraft 3.3.5a/
    2012-03-14 16:24:32 ERROR: VMap height checking disabled! Creatures movements and other various things WILL be broken! Expect no support.
    2012-03-14 16:24:32 WORLD: VMap support included. LineOfSight:0, getHeight:0, indoorCheck:1 PetLOS:1
    2012-03-14 16:24:32 WORLD: VMap data directory is: F:\World of warcraft 3.3.5a/vmaps
    2012-03-14 16:24:32
    2012-03-14 16:24:32 Loading Trinity strings...
    2012-03-14 16:24:32 >> Loaded 916 Trinity strings from table trinity_string in 4 ms
    2012-03-14 16:24:32
    2012-03-14 16:24:32 Initialize data stores...
    2012-03-14 16:24:32 >> Initialized 96 data stores in 462 ms
    2012-03-14 16:24:32
    2012-03-14 16:24:32 Using enUS DBC Locale as default. All available DBC locales: enUS
    2012-03-14 16:24:32
    2012-03-14 16:24:32 Loading spell dbc data corrections...
    2012-03-14 16:24:32 >> Loading spell dbc data corrections  in 6 ms
    2012-03-14 16:24:32
    2012-03-14 16:24:32 Loading SpellInfo store...
    2012-03-14 16:24:32 >> Loaded spell custom attributes in 62 ms
    2012-03-14 16:24:32
    2012-03-14 16:24:32 Loading spell custom attributes...
    2012-03-14 16:24:32 >> Loaded spell custom attributes in 35 ms
    2012-03-14 16:24:32
    2012-03-14 16:24:32 Loading GameObject models...
    2012-03-14 16:24:32 ERROR: Unable to open 'GameObjectModels.dtree' file.
    2012-03-14 16:24:32 Loading Script Names...
    2012-03-14 16:24:33 >> Loaded 1910 Script Names in 266 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Instance Template...
    2012-03-14 16:24:33 >> Loaded 83 instance templates in 1 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading SkillLineAbilityMultiMap Data...
    2012-03-14 16:24:33 >> Loaded 10219 SkillLineAbility MultiMap Data in 3 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading instances...
    2012-03-14 16:24:33 >> Loaded instances in 9 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Localization strings...
    2012-03-14 16:24:33 >> Localization strings loaded in 23 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Page Texts...
    2012-03-14 16:24:33 >> Loaded 1811 page texts in 16 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Game Object Templates...
    2012-03-14 16:24:33 >> Loaded 19063 game object templates in 410 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Rank Data...
    2012-03-14 16:24:33 >> Loaded 5584 spell rank records in 25 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Required Data...
    2012-03-14 16:24:33 >> Loaded 41 spell required records in 2 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Group types...
    2012-03-14 16:24:33 >> Loaded 451 spell group definitions in 3 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Learn Skills...
    2012-03-14 16:24:33 >> Loaded 99 Spell Learn Skills from DBC in 4 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Learn Spells...
    2012-03-14 16:24:33 >> Loaded 8 spell learn spells + 572 found in DBC in 6 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Proc Event conditions...
    2012-03-14 16:24:33 >> Loaded 1088 extra and 65 custom spell proc event conditions in 10 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Proc conditions and data...
    2012-03-14 16:24:33 >> Loaded 0 spell proc conditions and data
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Bonus Data...
    2012-03-14 16:24:33 >> Loaded 306 extra spell bonus data in 5 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Aggro Spells Definitions...
    2012-03-14 16:24:33 >> Loaded 106 SpellThreatEntries in 2 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading Spell Group Stack Rules...
    2012-03-14 16:24:33 >> Loaded 47 spell group stack rules in 4 ms
    2012-03-14 16:24:33
    2012-03-14 16:24:33 Loading NPC Texts...
    2012-03-14 16:24:34 >> Loaded 5980 npc texts in 316 ms
    2012-03-14 16:24:34
    2012-03-14 16:24:34 Loading Enchant Spells Proc datas...
    2012-03-14 16:24:34 >> Loaded 42 enchant proc data definitions in 2 ms
    2012-03-14 16:24:34
    2012-03-14 16:24:34 Loading Item Random Enchantments Table...
    2012-03-14 16:24:34 >> Loaded 28607 Item Enchantment definitions in 125 ms
    2012-03-14 16:24:34
    2012-03-14 16:24:34 Loading Disables
    2012-03-14 16:24:34 >> Loaded 317 disables in 4 ms
    2012-03-14 16:24:34
    2012-03-14 16:24:34 Loading Items...
    2012-03-14 16:24:36 >> Loaded 37293 item templates in 2723 ms
    2012-03-14 16:24:36
    2012-03-14 16:24:36 Loading Item set names...
    2012-03-14 16:24:36 >> Loaded 2481 item set names in 9 ms
    2012-03-14 16:24:36
    2012-03-14 16:24:36 Loading Creature Model Based Info Data...
    2012-03-14 16:24:37 >> Loaded 24142 creature model based info in 137 ms
    2012-03-14 16:24:37
    2012-03-14 16:24:37 Loading Equipment templates...
    2012-03-14 16:24:37 >> Loaded 2478 equipment templates in 6 ms
    2012-03-14 16:24:37
    2012-03-14 16:24:37 Loading Creature templates...
    2012-03-14 16:24:38 >> Loaded 29925 creature definitions in 1756 ms
    2012-03-14 16:24:38
    2012-03-14 16:24:38 Loading Creature template addons...
    2012-03-14 16:24:38 >> Loaded 5579 creature template addons in 21 ms
    2012-03-14 16:24:38
    2012-03-14 16:24:38 Loading Reputation Reward Rates...
    2012-03-14 16:24:38 >> Loaded 14 reputation_reward_rate in 1 ms
    2012-03-14 16:24:38
    2012-03-14 16:24:38 Loading Creature Reputation OnKill Data...
    2012-03-14 16:24:38 >> Loaded 1965 creature award reputation definitions in 12 ms
    2012-03-14 16:24:38
    2012-03-14 16:24:38 Loading Reputation Spillover Data...
    2012-03-14 16:24:38 >> Loaded 26 reputation_spillover_template in 2 ms
    2012-03-14 16:24:38
    2012-03-14 16:24:38 Loading Points Of Interest Data...
    2012-03-14 16:24:38 >> Loaded 453 Points of Interest definitions in 6 ms
    2012-03-14 16:24:38
    2012-03-14 16:24:38 Loading Creature Base Stats...
    2012-03-14 16:24:38 >> Loaded 400 creature base stats in 8 ms
    2012-03-14 16:24:38
    2012-03-14 16:24:38 Loading Creature Data...
    2012-03-14 16:24:42 >> Loaded 138700 creatures in 3540 ms
    2012-03-14 16:24:42
    2012-03-14 16:24:42 Loading pet levelup spells...
    2012-03-14 16:24:42 >> Loaded 993 pet levelup and default spells for 39 families in 11 ms
    2012-03-14 16:24:42
    2012-03-14 16:24:42 Loading pet default spells additional to levelup spells...
    2012-03-14 16:24:42 >> Loaded addition spells for 111 pet spell data entries in 3 ms
    2012-03-14 16:24:42
    2012-03-14 16:24:42 Loading summonable creature templates...
    2012-03-14 16:24:42 >> Loaded 363 summonable creature templates in 5 ms
    2012-03-14 16:24:42
    2012-03-14 16:24:42 Loading Creature Addon Data...
    2012-03-14 16:24:42 >> Loaded 83957 creature addons in 314 ms
    2012-03-14 16:24:42
    2012-03-14 16:24:42 Loading Creature Respawn Data...
    2012-03-14 16:24:42 >> Loaded 0 creature respawn time.
    2012-03-14 16:24:42
    2012-03-14 16:24:42 Loading Gameobject Data...
    2012-03-14 16:24:45 >> Loaded 81656 gameobjects in 2755 ms
    2012-03-14 16:24:45
    2012-03-14 16:24:45 Loading Gameobject Respawn Data...
    2012-03-14 16:24:45 >> Loaded 0 gameobject respawn times. DB table `gameobject_respawn` is empty!
    2012-03-14 16:24:45
    2012-03-14 16:24:45 Loading Creature Linked Respawn...
    2012-03-14 16:24:45 >> Loaded 5668 linked respawns in 23 ms
    2012-03-14 16:24:45
    2012-03-14 16:24:45 Loading Weather Data...
    2012-03-14 16:24:45 >> Loaded 35 weather definitions in 2 ms
    2012-03-14 16:24:45
    2012-03-14 16:24:45 Loading Quests...
    2012-03-14 16:24:46 >> Loaded 9464 quests definitions in 678 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Checking Quest Disables
    2012-03-14 16:24:46 >> Checked 158 quest disables in 0 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Quest POI
    2012-03-14 16:24:46 >> Loaded 18749 quest POI definitions in 250 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Quests Relations...
    2012-03-14 16:24:46 Loading GO Start Quest Data...
    2012-03-14 16:24:46 >> Loaded 442 quest relations from gameobject_questrelation in 4 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading GO End Quest Data...
    2012-03-14 16:24:46 >> Loaded 374 quest relations from gameobject_involvedrelation in 3 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Creature Start Quest Data...
    2012-03-14 16:24:46 >> Loaded 7531 quest relations from creature_questrelation in 31 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Creature End Quest Data...
    2012-03-14 16:24:46 >> Loaded 7814 quest relations from creature_involvedrelation in 32 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Objects Pooling Data...
    2012-03-14 16:24:46 >> Loaded 3019 objects pools in 6 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Creatures Pooling Data...
    2012-03-14 16:24:46 >> Loaded 901 creatures in pools in 5 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Gameobject Pooling Data...
    2012-03-14 16:24:46 >> Loaded 24068 gameobject in pools in 148 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Mother Pooling Data...
    2012-03-14 16:24:46 >> Loaded 2290 pools in mother pools in 89 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Quest Pooling Data...
    2012-03-14 16:24:46 >> Loaded 105 quests in pools in 2 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Starting objects pooling system...
    2012-03-14 16:24:46 Pool handling system initialized, 742 pools spawned in 76 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Game Event Data...
    2012-03-14 16:24:46 >> Loaded 63 game events in 1 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Game Event Saves Data...
    2012-03-14 16:24:46 >> Loaded 15 game event saves in game events in 1 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Game Event Prerequisite Data...
    2012-03-14 16:24:46 >> Loaded 15 game event prerequisites in game events in 2 ms
    2012-03-14 16:24:46
    2012-03-14 16:24:46 Loading Game Event Creature Data...
    2012-03-14 16:24:47 >> Loaded 4074 creatures in game events in 26 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event GO Data...
    2012-03-14 16:24:47 >> Loaded 18717 gameobjects in game events in 104 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Model/Equipment Change Data...
    2012-03-14 16:24:47 >> Loaded 10 model/equipment changes in game events in 4 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Quest Data...
    2012-03-14 16:24:47 >> Loaded 70 quests additions in game events in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event GO Quest Data...
    2012-03-14 16:24:47 >> Loaded 0 go quests additions in game events. DB table `game_event_gameobject_quest` is empty.
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Quest Condition Data...
    2012-03-14 16:24:47 >> Loaded 11 quest event conditions in game events in 3 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Condition Data...
    2012-03-14 16:24:47 >> Loaded 15 conditions in game events in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Condition Save Data...
    2012-03-14 16:24:47 >> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty.
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event NPCflag Data...
    2012-03-14 16:24:47 >> Loaded 6 npcflags in game events in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Seasonal Quest Relations...
    2012-03-14 16:24:47 >> Loaded 614 quests additions in game events in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Vendor Additions Data...
    2012-03-14 16:24:47 >> Loaded 69 vendor additions in game events in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Battleground Data...
    2012-03-14 16:24:47 >> Loaded 6 battleground holidays in game events in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Game Event Pool Data...
    2012-03-14 16:24:47 >> Loaded 8 pools for game events in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading UNIT_NPC_FLAG_SPELLCLICK Data...
    2012-03-14 16:24:47 >> Loaded 254 spellclick definitions in 4 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Vehicle Template Accessories...
    2012-03-14 16:24:47 >> Loaded 99 Vehicle Template Accessories in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Vehicle Accessories...
    2012-03-14 16:24:47 >> Loaded 0 Vehicle Accessories in 3 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Dungeon boss data...
    2012-03-14 16:24:47 >> Loaded 612 instance encounters in 3 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading LFG rewards...
    2012-03-14 16:24:47 >> Loaded 15 lfg dungeon rewards in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading SpellArea Data...
    2012-03-14 16:24:47 >> Loaded 348 spell area requirements in 3 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading AreaTrigger definitions...
    2012-03-14 16:24:47 >> Loaded 224 area trigger teleport definitions in 4 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Access Requirements...
    2012-03-14 16:24:47 >> Loaded 121 access requirement definitions in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Quest Area Triggers...
    2012-03-14 16:24:47 >> Loaded 57 quest trigger points in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Tavern Area Triggers...
    2012-03-14 16:24:47 >> Loaded 113 tavern triggers in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading AreaTrigger script names...
    2012-03-14 16:24:47 >> Loaded 71 areatrigger scripts in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Graveyard-zone links...
    2012-03-14 16:24:47 >> Loaded 700 graveyard-zone links in 3 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading spell pet auras...
    2012-03-14 16:24:47 >> Loaded 47 spell pet auras in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Spell target coordinates...
    2012-03-14 16:24:47 >> Loaded 440 spell teleport coordinates in 6 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading enchant custom attributes...
    2012-03-14 16:24:47 >> Loaded 32 custom enchant attributes in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading linked spells...
    2012-03-14 16:24:47 >> Loaded 350 linked spells in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player Create Data...
    2012-03-14 16:24:47 >> Loaded 62 player create definitions in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player Create Items Data...
    2012-03-14 16:24:47 >> Loaded 1 custom player create items in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player Create Spell Data...
    2012-03-14 16:24:47 >> Loaded 2826 player create spells in 7 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player Create Action Data...
    2012-03-14 16:24:47 >> Loaded 325 player create actions in 3 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player Create Level HP/Mana Data...
    2012-03-14 16:24:47 >> Loaded 800 level health/mana definitions in 3 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player Create Level Stats Data...
    2012-03-14 16:24:47 >> Loaded 4960 level stats definitions in 22 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player Create XP Data...
    2012-03-14 16:24:47 >> Loaded 79 xp for level definitions in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Exploration BaseXP Data...
    2012-03-14 16:24:47 >> Loaded 80 BaseXP definitions in 1 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Pet Name Parts...
    2012-03-14 16:24:47 >> Loaded 313 pet name parts in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading the max pet number...
    2012-03-14 16:24:47 >> Loaded the max pet number: 0 in 0 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading pet level stats...
    2012-03-14 16:24:47 >> Loaded 2480 level pet stats definitions in 14 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player Corpses...
    2012-03-14 16:24:47 >> Loaded 0 corpses. DB table `corpse` is empty.
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading Player level dependent mail rewards...
    2012-03-14 16:24:47 >> Loaded 24 level dependent mail rewards in 2 ms
    2012-03-14 16:24:47
    2012-03-14 16:24:47 Loading creature loot templates...
    2012-03-14 16:24:54 >> Loaded 337566 creature loot templates in 7100 ms
    2012-03-14 16:24:54
    2012-03-14 16:24:54 Loading fishing loot templates...
    2012-03-14 16:24:54 >> Loaded 237 fishing loot templates in 3 ms
    2012-03-14 16:24:54
    2012-03-14 16:24:54 Loading gameobject loot templates...
    2012-03-14 16:24:57 >> Loaded 18422 gameobject loot templates in 2898 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading item loot templates...
    2012-03-14 16:24:57 >> Loaded 4965 prospecting loot templates in 31 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading mail loot templates...
    2012-03-14 16:24:57 >> Loaded 71 mail loot templates in 2 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading milling loot templates...
    2012-03-14 16:24:57 >> Loaded 45 milling loot templates in 5 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading pickpocketing loot templates...
    2012-03-14 16:24:57 >> Loaded 10641 pickpocketing loot templates in 68 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading skinning loot templates...
    2012-03-14 16:24:57 >> Loaded 3380 skinning loot templates in 25 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading disenchanting loot templates...
    2012-03-14 16:24:57 >> Loaded 124 disenchanting loot templates in 9 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading prospecting loot templates...
    2012-03-14 16:24:57 >> Loaded 102 prospecting loot templates in 4 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading spell loot templates...
    2012-03-14 16:24:57 >> Loaded 161 spell loot templates in 7 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading reference loot templates...
    2012-03-14 16:24:57 >> Loaded refence loot templates in 74 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Skill Discovery Table...
    2012-03-14 16:24:57 >> Loaded 348 skill discovery definitions in 8 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Skill Extra Item Table...
    2012-03-14 16:24:57 >> Loaded 225 spell specialization definitions in 2 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Skill Fishing base level requirements...
    2012-03-14 16:24:57 >> Loaded 88 areas for fishing base skill level in 2 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Achievements...
    2012-03-14 16:24:57 >> Loaded 43 achievement references in 0 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Achievement Criteria Lists...
    2012-03-14 16:24:57 >> Loaded 1105 achievement criteria in 3 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Achievement Criteria Data...
    2012-03-14 16:24:57 >> Loaded 2545 additional achievement criteria data in 9 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Achievement Rewards...
    2012-03-14 16:24:57 >> Loaded 101 achievement rewards in 2 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Achievement Reward Locales...
    2012-03-14 16:24:57 >> Loaded 0 achievement reward locale strings.  DB table `locales_achievement_reward` is empty
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Completed Achievements...
    2012-03-14 16:24:57 >> Loaded 5 completed achievements in 1 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Deleting expired auctions...
    2012-03-14 16:24:57 >> No expired auctions to delete
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Item Auctions...
    2012-03-14 16:24:57 >> Loaded 0 auction items. DB table `auctionhouse` or `item_instance` is empty!
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Auctions...
    2012-03-14 16:24:57 >> Loaded 0 auctions. DB table `auctionhouse` is empty.
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading guilds definitions...
    2012-03-14 16:24:57 >> Loaded 0 guild definitions. DB table `guild` is empty.
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading ArenaTeams...
    2012-03-14 16:24:57 >> Loaded 0 arena teams. DB table `arena_team` is empty!
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Groups...
    2012-03-14 16:24:57 >> Loaded 0 group definitions. DB table `groups` is empty!
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading ReservedNames...
    2012-03-14 16:24:57 >> Loaded 0 reserved player names. DB table `reserved_name` is empty!
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading GameObjects for quests...
    2012-03-14 16:24:57 >> Loaded 1137 GameObjects for quests in 2 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading BattleMasters...
    2012-03-14 16:24:57 >> Loaded 136 battlemaster entries in 2 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading GameTeleports...
    2012-03-14 16:24:57 >> Loaded 1421 GameTeleports in 20 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Gossip menu...
    2012-03-14 16:24:57 >> Loaded 3751 gossip_menu entries in 10 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Gossip menu options...
    2012-03-14 16:24:57 >> Loaded 3051 gossip_menu_option entries in 63 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Vendors...
    2012-03-14 16:24:57 >> Loaded 37381 Vendors in 124 ms
    2012-03-14 16:24:57
    2012-03-14 16:24:57 Loading Trainers...
    2012-03-14 16:24:58 >> Loaded 78612 Trainers in 1109 ms
    2012-03-14 16:24:58
    2012-03-14 16:24:58 Loading Waypoints...
    2012-03-14 16:24:59 >> Loaded 72146 waypoints in 922 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading SmartAI Waypoints...
    2012-03-14 16:24:59 >> Loaded 82 SmartAI waypoint paths (total 1102 waypoints) in 5 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading Creature Formations...
    2012-03-14 16:24:59 >> Loaded 285 creatures in formations in 3 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading World States...
    2012-03-14 16:24:59 >> Loaded 4 world states in 1 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading Conditions...
    2012-03-14 16:24:59 >> Loaded 7049 conditions in 47 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading faction change achievement pairs...
    2012-03-14 16:24:59 >> Loaded 126 faction change achievement pairs in 2 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading faction change spell pairs...
    2012-03-14 16:24:59 >> Loaded 101 faction change spell pairs in 2 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading faction change item pairs...
    2012-03-14 16:24:59 >> Loaded 735 faction change item pairs in 4 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading faction change reputation pairs...
    2012-03-14 16:24:59 >> Loaded 15 faction change reputation pairs in 2 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading GM tickets...
    2012-03-14 16:24:59 >> Loaded 0 GM tickets. DB table `gm_tickets` is empty!
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading GM surveys...
    2012-03-14 16:24:59 >> Loaded GM Survey count from database in 1 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading client addons...
    2012-03-14 16:24:59 >> Loaded 23 known addons in 1 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Returning old mails...
    2012-03-14 16:24:59 >> No expired mails found.
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading Autobroadcasts...
    2012-03-14 16:24:59 >> Loaded 0 autobroadcasts definitions. DB table `autobroadcast` is empty!
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading quest_start_scripts...
    2012-03-14 16:24:59 >> Loaded 46 script definitions in 2 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading quest_end_scripts...
    2012-03-14 16:24:59 >> Loaded 260 script definitions in 5 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading spell_scripts...
    2012-03-14 16:24:59 >> Loaded 84 script definitions in 4 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading gameobject_scripts...
    2012-03-14 16:24:59 >> Loaded 55 script definitions in 2 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading event_scripts...
    2012-03-14 16:24:59 >> Loaded 403 script definitions in 6 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading waypoint_scripts...
    2012-03-14 16:24:59 >> Loaded 728 script definitions in 8 ms
    2012-03-14 16:24:59
    2012-03-14 16:24:59 Loading Scripts text locales...
    2012-03-14 16:25:00 >> Loaded 280 string templates from db_script_string in 2 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading CreatureEventAI Texts...
    2012-03-14 16:25:00 >> Loaded 977 string templates from creature_ai_texts in 5 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 >> Loaded 977 additional CreatureEventAI Texts data in 9 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading CreatureEventAI Summons...
    2012-03-14 16:25:00 >> Loaded 21 CreatureEventAI summon definitions in 1 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading CreatureEventAI Scripts...
    2012-03-14 16:25:00 >> Loaded 17243 CreatureEventAI scripts in 175 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading spell script names...
    2012-03-14 16:25:00 >> Loaded 736 spell script names in 4 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading Creature Texts...
    2012-03-14 16:25:00 >> Loaded 1306 creature texts for 398 creatures in 8 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading Creature Text Locales...
    2012-03-14 16:25:00 Initializing Scripts...
    2012-03-14 16:25:00 TSCR: Loading Script Texts...
    2012-03-14 16:25:00 >> Loaded 2931 string templates from script_texts in 12 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 TSCR: Loading Script Texts additional data...
    2012-03-14 16:25:00 >> Loaded 2931 additional Script Texts data in 9 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 TSCR: Loading Custom Texts...
    2012-03-14 16:25:00 >> Loaded 0 string templates. DB table `custom_texts` is empty.
    2012-03-14 16:25:00
    2012-03-14 16:25:00 TSCR: Loading Custom Texts additional data...
    2012-03-14 16:25:00 >> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.
    2012-03-14 16:25:00
    2012-03-14 16:25:00 TSCR: Loading Script Waypoints for 80 creature(s)...
    2012-03-14 16:25:00 >> Loaded 2080 Script Waypoint nodes in 23 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading C++ scripts
    2012-03-14 16:25:00 >> Loaded 1893 C++ scripts in 115 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Validating spell scripts...
    2012-03-14 16:25:00 >> Validated 888 scripts in 3 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading SmartAI scripts...
    2012-03-14 16:25:00 >> Loaded 1084 SmartAI scripts in 41 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading Calendar data...
    2012-03-14 16:25:00 Initialize game time and timers
    2012-03-14 16:25:00 Starting Map System
    2012-03-14 16:25:00 Starting Game Event system...
    2012-03-14 16:25:00 Player::DeleteOldChars: Deleting all characters which have been deleted 30 days before...
    2012-03-14 16:25:00 Starting Arena Season...
    2012-03-14 16:25:00 Arena Season 8 started...
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Starting Battleground System
    2012-03-14 16:25:00 >> Loaded 11 battlegrounds in 1 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Starting Outdoor PvP System
    2012-03-14 16:25:00 >> Loaded 6 outdoor PvP definitions in 1 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading Transports...
    2012-03-14 16:25:00 >> Loaded 20 transports in 48 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading Transport NPCs...
    2012-03-14 16:25:00 >> Loaded 247 transport npcs in 27 ms
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading Warden Checks...
    2012-03-14 16:25:00 >> Warden disabled, loading checks skipped.
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Loading Warden Action Overrides...
    2012-03-14 16:25:00 >> Loaded 0 Warden action overrides. DB table `warden_action` is empty!
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Deleting expired bans...
    2012-03-14 16:25:00 Calculate next daily quest reset time...
    2012-03-14 16:25:00 Calculate next weekly quest reset time...
    2012-03-14 16:25:00 Calculate random battleground reset time...
    2012-03-14 16:25:00 Loading character name data
    2012-03-14 16:25:00 ERROR: No character name data loaded, empty query
    2012-03-14 16:25:00
    2012-03-14 16:25:00 WORLD: World initialized in 0 minutes 28 seconds
    2012-03-14 16:25:00
    2012-03-14 16:25:00 worldserver process priority class set to HIGH
    2012-03-14 16:25:00
    2012-03-14 16:25:00 Max allowed socket connections 1024
    2012-03-14 16:25:00 TrinityCore rev. 2012-02-22 20:00:16 +0100 (dba27e61a39c+) (Win32, Release) (worldserver-daemon) ready...
     


    98% Sem Bug's

    Spells funcionam 98%

    Todos Classics 100% Scripted.

    Por motivo de ser Beta, não cheguei a testa nenhuma arena, dungeon ou instance, então testem estarei atualizando para a versão v2, com bugs que vocês mesmo utilizadores do repack acharão. então postem bugs estarei olhando e tentando arrumar o mais breve!

    Usado o ultimo source lançado: [Você precisa estar registrado e conectado para ver este link.]
    (se for o caso poderá compilar esse source que funcionará sem nenhum problema com a db).

    Usando a ultima DB lançado: [Você precisa estar registrado e conectado para ver este link.]
    (TDB_full_335.11.46_2012_02_13)



Informações sobre o servidor

  • Database: User: trinity Pass: trinity

    No jogo login: Admin Pass: Admin

    Senha: fdmrazor

baixar!
[Você precisa estar registrado e conectado para ver esta imagem.]

então galera ta ai mais um repack meu !

Testem e se precisar me add no skype que ajudarei razr_x3.


Última edição por Fdmrazor em Sex 16 Mar 2012 - 18:58, editado 2 vez(es)

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Re: Repack fdmrazor v1 BETA

Mensagem por definitely not Baina em Ter 13 Mar 2012 - 16:29

Muito obrigado por compartilhar.
Irei testar-lo assim que possível.

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Re: Repack fdmrazor v1 BETA

Mensagem por Fdmrazor em Ter 13 Mar 2012 - 17:53

estou pretendendo fazer um repack, um dos melhores com próprio source trinitycore e tudo mais. vamos ve que rola fazer isso.

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Re: Repack fdmrazor v1 BETA

Mensagem por Dwardx em Sex 16 Mar 2012 - 18:56

qual é a senha para descompactar o arquivo ?

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Re: Repack fdmrazor v1 BETA

Mensagem por Fdmrazor em Sex 16 Mar 2012 - 18:58

Senha: fdmrazor , desculpe, acabei esquecendo de colocar.

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Re: Repack fdmrazor v1 BETA

Mensagem por BackStap em Sex 16 Mar 2012 - 19:10

Muti bom FDm, +Rep.
Obrigado por compartilhar.
BkSp.

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Re: Repack fdmrazor v1 BETA

Mensagem por Dwardx em Sex 16 Mar 2012 - 19:17

Obrigado, irei testar!

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Re: Repack fdmrazor v1 BETA

Mensagem por Fdmrazor em Sex 16 Mar 2012 - 19:21

teste que vou continuar o Projeto, futuramente e disponibilizar o Core Custom, com muitas correções.

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Re: Repack fdmrazor v1 BETA

Mensagem por BackStap em Sex 16 Mar 2012 - 19:36

Boa Sorte
E espero que compartilhe conosco os seus futuros projetos xD

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Re: Repack fdmrazor v1 BETA

Mensagem por Fdmrazor em Sex 16 Mar 2012 - 19:44

vou Compartilhar e gostaria que a equipe Bgames participasse também do projeto do source.

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Re: Repack fdmrazor v1 BETA

Mensagem por Sensatsu em Seg 2 Abr 2012 - 19:50

Fdmrazor, põe sua mão no fogo por esse repack? XD Ou melhor, sua vida a prova desse repack? :P, iii... Link quebrado heaiuhea


Última edição por Sensatsu em Seg 2 Abr 2012 - 19:51, editado 1 vez(es) (Razão : Link quebrado)

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Re: Repack fdmrazor v1 BETA

Mensagem por Fdmrazor em Seg 2 Abr 2012 - 20:18

Link quebrado :S que coisa vo ter q compilar tudo de novo. esse repack é bem simples eu mesmo compilei Core e db limpo sem erros. vou fazer uma compilação hoje e ja posto aqui!

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Re: Repack fdmrazor v1 BETA

Mensagem por victorcosta em Qua 4 Abr 2012 - 21:19

o que voce mudou na db desse repack? qual foi as alteraçoes?

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Re: Repack fdmrazor v1 BETA

Mensagem por Fdmrazor em Qui 5 Abr 2012 - 9:05

como disse ela é uma db zero, sem modificações, uma db e core que não contem erros para pessoas que conseguem mexer com compilação e correção de bugs

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Re: Repack fdmrazor v1 BETA

Mensagem por destro66 em Qui 5 Abr 2012 - 10:13

Nao ta aparecendo o download foi tirado ponhe ele la fazendo um favor esse repack aparenta ser bom e eu quero baixa-lo

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Re: Repack fdmrazor v1 BETA

Mensagem por Feltrazback em Qui 5 Abr 2012 - 10:47

Muito bom Fdmrazor

Gostei

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Re: Repack fdmrazor v1 BETA

Mensagem por Fdmrazor em Qui 5 Abr 2012 - 11:25

obrigado,

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Re: Repack fdmrazor v1 BETA

Mensagem por Conteúdo patrocinado Hoje à(s) 23:57


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